Two skills. One program
Today's consumers are regularly engaged with animated visual experiences, and there is a huge demand for artists to create these experiences for various purposes. Hence, Arena Animation has introduced a combination of animation & VFX skills training with the Animation-VFX Prime Program.
Overview
- Total hours: 590
- Terms: 3
Curriculum
Term 01
- Magic with Images
- Concepts of Design and Composition
- Light, Colour and Perspective
- Concepts of Cinematography & Photography
- Application of 2D Animation Principles
- Anatomy - Clay Modeling and Animation
- Character Sketching
- Digital Sound Track
- Editing Digital Video
- Storytelling and Script Writing
- Storyboarding and Animatics
- Pre-production Design Portfolio
Term 02
- Introduction of Metaverse
- 3D Basics - Modeling to Animation
- Modeling 3D Objects with Maya
- Character Sculpting with ZBrush
- Texturing 3D Objects with Maya
- Lighting and Rendering 3D Objects with Maya
- Rigging 3D Objects with Maya
- Character Animation with Maya
- Paint FX and Dynamics using Maya
- VFX in Maya - XGen and Fluid Simulation
- Photogrammetry and 3D Printing
- Creating Motion Graphics
- 3D Animation Portfolio
Term 03
- VFX Storytelling and 3D Pre-visualization
- Introduction to Nuke
- Rotoscopy using Silhouette
- Wire Removal
- Colour Correction
- Green/Blue Screen
- Matchmoving and Camera Tracking
- Matte Painting
- Digital Portfolio Development with Nuke Specialisation
- Crowd Simulation
On completion, this program opens up a wide range of job roles for the students:
Job Profiles:
- 3D Animator
- Character Design
- Rigging Artist
- Texturing Artist
- Pre-production Artist
- 3D Modeler
- 3D Generalist
- CG Compositor
- Motion Graphic Designer
- Lighting Artist
- Storyboard Artist
Softwares:
- Adobe Illustrator CC
- Adobe Photoshop CC
- Adobe Audition CC
- Adobe Premiere Pro CC
- Adobe Animate CC
- Stop Motion Pro
- Final Draft
- Boris FX Silhouette
- Foundry Nuke
- Autodesk Maya
- Maxon ZBrush
- 3D Equalizer
- Agisoft Metashape




